Crazy Diamond

E - "DORA DORA DORA!" (CD will barrage for 8 seconds | Cooldown : 10 +CD's barrage is pretty bad because in that short amount of time you don't even reach up to 100% damage and instead if all hits land you only get 60% damage+

R - "DOORRRAAA!" (CD will kick dealing 7% damage stunning | Cooldown : 8 +This is good to stun people during a combo or to start off a combo+

T - Wall (CD will have a Yellow aura and barrage the ground building a wall | Cooldown : 10

Y - Barrage Combo (CD will flick a iron ball then kick barrage for 2 seconds then uppercut the effected player sending them into the air then barraging them | Cooldown : 14 +CD's most OP move probably, also this leads up to 500% damage but to begin this move you have to get the hit with the iron ball if not you just wasted a really good move+

U - Healing Barrage (CD will heal the user 90% | Cooldown : 9

Pros :

CD has one of the best moves for a common stand.

Cons :

CD's cooldown needs to be lowered

CD doesn't really have any good moves

CD players will mostly just keep Diamond and not even make CD itself unless they got True Req to get Crazy Diamond Requiem

CD can barely attack

You have to be extremely careful to not waste your moves with CD

You have to be one of the best players in the whole game just to deal like 100% damage with CD

You would probably just have to depend on if the game had a broken hitbox to damage players with CD

ETC.